Around the same time as the 360° video experiments, I was exploring Tilt Brush, Gravity Sketch, Blender and Unity to make 3D, VR-friendly illustrations — best viewed in a headset, but interactive enough with a mouse. Most of it started as simple forest and tree studies, comparing brushes. That led to an attempt at something more ambitious: a short cinematic series called Fionn, combining Tilt Brush sketches with Unity scene-building and a bit of Adobe Premiere Rush editing — skyboxes, character studies, a background scene for a story that never got further than a few test scenes, loosely inspired by The Táin (Thomas Kinsella's translation, illustrated by Louis le Brocquy).
A VR sketchbook
Tilt Brush studies, and a short cinematic series that never quite became a story.
The 3D pieces below are live Sketchfab embeds — drag to rotate, scroll to zoom.